DropFairness and bots

Refresh all you likeThe line gets shuffled

Bots are scored out before the doors open, the line is shuffled at open, and limits stop one buyer clearing the shelf.

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A whole drop on the big screen. Tap through it, then run it again and see where you land.

Bots get scored. Fans walk in

Everyone is scored quietly on the way in. A real fan walks straight through, a doubtful one gets a quick check, and a bot is held at the door before the drop starts.

The doorScoreFanWalks in12Quick checkHeld at the door3FanBot

Getting in first buys you nothing

Everyone who turns up before doors is shuffled the moment they open. Your place is luck, so there's no reason to sit on refresh and no edge worth paying for.

You joined1st
Before doors1st
The line, from the door back
Where you've landed
Same fan, same early click. A new place every time it runs.

One each means one each

The limit is per fan and it's checked again at checkout. Ten tries get you one, and the other nine go to nine other people.

moss.example/drops
MossDrop 08
LaunchYour turn

It's your turn

Quantity1Limit1 per fan
Check out
Queue by Fanfare

Luck you can lean on

Random doesn't have to mean blind. Switch on loyalty weighting and the fans who keep showing up get better odds in a draw or a better place in the line. Nobody gets a guaranteed win.

Fanfare admin · Draw settings
A draw's settings in the Fanfare admin: 300 winners, Bias toward loyal consumers switched on, and an order limit of one Soft Launch per fan.
More on fans and loyalty
NextLearnEvery one of those fans left something behindFans and loyalty

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